Game AI Pro 360: Guide to Architecture - 9780367151072

Game AI Pro 360: Guide to Architecture - 9780367151072

CRC Press

Game AI Pro 360: Guide to ArchitectureAuthor(s): Steve Rabin\nFormat: Hardback\nPublisher: Taylor & Francis Ltd, United Kingdom\nImprint: CRC Press\nISBN-13: 9780367151072, 978-0367151072\nSynopsis\nSteve Rabins Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series. \n\nKey Features\n\nProvides real-life case studies of game AI in published commercial games \n\nMaterial by top developers and researchers in Game AI \n\nDownloadable demos and/or source code available online

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