Virtual Reality : Architecture, Culture, and the Body

Virtual Reality : Architecture, Culture, and the Body

Taylor & Francis Ltd

Virtual RealityArchitecture, Culture, and the Body\nAuthor(s): Tatjana Crossley\nFormat: Hardback\nPublisher: Taylor & Francis Ltd, United Kingdom\nImprint: Routledge\nISBN-13: 9781032733036, 978-1032733036\nSynopsis\nThis book investigates how immersive environments, across architecture, art, and media, shape spatial perception, cultural identity, and the construction of reality. It offers a spatial-psychoanalytical reading of virtual reality (VR), examining how architecture and representation engage with the body, sensorial experience, and subjectivity.\n\nRedefining VR as an experiential and spatial condition rather than simply a digital construct, the book traces its lineage from ancient fresco rooms to contemporary digital landscapes. Grounded in theoretical frameworks from psychoanalysis, phenomenology, and media theory, it explores how immersive environments function as extensions of the body and reflect a collective identity. Case studies, from Pompeii to the Metaverse, i.

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