Video Games as Culture - 9781138655102

Video Games as Culture - 9781138655102

Taylor & Francis

Video Games as CultureConsidering the Role and Importance of Video Games in Contemporary Society\nAuthor(s): Daniel Muriel, Garry Crawford\nFormat: Hardback\nPublisher: Taylor & Francis Ltd, United Kingdom\nImprint: Routledge\nISBN-13: 9781138655102, 978-1138655102\nSynopsis\nVideo games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video game culture, but in doing so, utilizes video games as a lens through which to understand contemporary social life.\n\nVideo games are becoming an increasingly central part of our cultural lives, impacting on various aspects of everyday life such as our consumption, communities, and identity formation. Drawing on new and original empirical data including interviews with gamers, as well as key representatives from the video game industry, media, education, and cultural sector Video Games as Culture not only considers contemporary video game culture, but also explores how .

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