Real-Time Rendering

Real-Time Rendering

CRC Press

Real-Time RenderingComputer Graphics with Control Engineering\nAuthor(s): Gabriyel Wong, Jianliang Wang\nFormat: Hardback\nPublisher: Taylor & Francis Inc, United States\nImprint: CRC Press Inc\nISBN-13: 9781466583597, 978-1466583597\nSynopsis\nConsumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientific visualisation. However, the increasing demands for fidelity coupled with rapid advances in hardware architecture pose a challenge: how do you find optimal, sustainable solutions to accommodate both speed of rendering and quality? Real-Time Rendering: Computer Graphics with Control Engineering presents a novel framework for solving the perennial challenge of resource allocation and the trade-off between quality and speed in interactive computer graphics rendering. \n\nConventional approaches are mainly based on heuristics and algorithms, are largely application specific, and offer.

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