Mixed Reality and Gamification for Cultural Heritage
Springer International Publishing AG
Mixed Reality and Gamification for Cultural Heritage\nby Marinos Ioannides\nPaperback\nEnglish\n\nDelivery\nUsually delivered in 2\u20133 working days (dispatched today if ordered before 3pm).\n\nBrand new copy from BookCurl \u2013 the UK independent online bookseller.\n\n------------------------------\nBook details\n------------------------------\nAuthor: Marinos Ioannides\nTitle: Mixed Reality and Gamification for Cultural Heritage\nFormat: Paperback\nLanguage: English\nTopic: Graphics programming\nPublisher: Springer International Publishing AG\nPublication year: 2018\nEdition: Softcover reprint of the original 1st ed. 2017\nISBN-13: 9783319841984\nISBN-10: 331984198X\n\n------------------------------\nDescription\n------------------------------\n\nThis volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality an.
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