Game AI Engineering for Unity and Unreal Engine: Design Scalable NPC Systems, Decision-Making AI, and Production-Ready Game Behaviors Using Modern C# and C++ Techniques

Game AI Engineering for Unity and Unreal Engine: Design Scalable NPC Systems, Decision-Making AI, and Production-Ready Game Behaviors Using Modern C# and C++ Techniques

Independently published

Pages: 311, Hardcover, Independently published

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